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Къщата на Kyoraku
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Kyōraku Shunsui
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Power & Abilities Kyōraku's Battle Data, clockwise. Top: Offense (90), Top Right: Defense (90), Bottom Right: Agility (90), Bottom: Kidō (100), Bottom Left: Intelligence (90), Top Left: Physical Stamina (70). Total: 530/600. Master Swordsmanship Specialist: While in battle when he is in unison with Ukitake, their abilities compliment each other as they work phenomenally well together. Their power is unrivaled by anyone who came before them or anyone since.[70]While hating the concept of having to engage in a fight, Kyōraku is presumably one of the most proficient swordsmen in all of Soul Society. He is a highly adaptable combatant as his two swords have allowed him to become ambidextrous, meaning that he is able to switch hands between the two swords. Kyōraku also swings with more strength in his left hand then his right. However, he can easily switch or balance the strength between his two hands, much to the surprise of his opponent. Kyōraku maintains that he only uses his short sword in situations where his katana is too difficult to use. He claims that he does not use them together on a regular basis. The best example of Shunsui's prowess is shown from his ability to fight on even grounds with Starrk, the 1st Espada, with only his sealed Zanpakutō while other captain-level Shinigami have been seen requiring at least their Shikai against an Espada. Shunsui's fighting style involves evasion and attacking an opponent either in the front or back using the element of surprise to overwhelm them. Kidō Master: While not his preferred style of combat, Shunsui has high prowess in Kidō combat. During his battle against Chad, he was able to effortlessly launch his opponent several yards away with a seemingly small blast from his finger similarly to Hadō spell #1. Flash Steps Master: He is masterful in the art of Flash Steps as a captain. He notably makes a massive leap in Flash Steps within mere moments to remove Nanao from the battlefield and return almost instantly, commended even by Yamamoto prior to battle. Shunsui's skill is proficient enough for him to effortlessly dodge Starrk's attacks without mussing his hat or Kimono. Master Strategist & Tactician: Despite his laid back attitude, Shunsui has repeatedly shown himself to be a perceptive and insightful man. According to Yamamoto, even when he was younger Shunsui has always had an eye for seeing the truth character of anyone he meets. Shunsui easily saw through Kurotsuchi's attempt to hide being used by the Bounts. He was also one of the few people to suspect Aizen was hiding something.[80] In battle, Shunsui has proven to be very adept at noticing and understanding details in an opponent's skills or attack patterns. During his battle against Chad, he quickly determined the basics behind Chad's Reiryoku blasts, warning him about the kinds of techniques, and even explaining that his energy blasts would eventually use up his life energy. Immense Spiritual Power: As a Captain and one of the strongest and oldest Captains in the Gotei 13 as such Kyōraku has tremendous spiritual power. He is not overwhelmed by the Spiritual Pressure of General Yamamoto as most people would be in such a situation. His strength is shown even further as he was able to singlehandedly defeat Coyote Starrk, the Primera Espada, with only the use of his shikai. Enhanced Durability: Shunsui has the ability to survive seemingly unscathed from devastating attacks after taking on General Yamamoto, whose Zanpakutō is the most devastating in all of Soul Society in terms of destructive power. He was also able to withstand a cero at point blank range from Starrk, the Primera Espada, in his released form without any noticeable injuries. Zanpakutō Katen Kyōkotsu redirects here. For the manifested spirit that appears in the Zanpakutō Unknown Tales arc see Katen Kyōkotsu (spirit). Shunsui with his sealed zanpakutō Katen Kyōkotsu (花天狂骨; Flower Heaven, Crazy Bone): His Zanpakutō is unique in that it exists as two completely separate swords, existing as a daisho sword pair, consisting of a katana and a wakizashi. Their cross guards are rectangles, with the corners cut off, decorated by a pattern of cherry petals and lines, and each sports a dark-blue handle. He keeps them sheathed through his waist tie at his left side; although, during battle, the swords have been shown to be placed on both sides of his sash. Like other Zanpakutō, Katen Kyōkotsu has a personality of its own. However, unlike other Zanpakutō, this personality shines through in battle and prevents Shunsui from fighting with his full powers until Katen Kyōkotsu is in the mood for it. Because of this Shunsui does not like to "play" with it. Shunsui's Shikai * Shikai: Its Shikai command is "Flower Wind Rage and Flower God Roar, Heavenly Wind Rage and Heavenly Demon Sneer" (花風紊れて花神啼き天風紊れて天魔嗤う, hana kaze midarete, kashin naki, tenpū midarete, tenma warau). Kyōraku sets the two blades against each other in a cross, then pulls before uttering the poem-like command. When the flash clears, Katen Kyōkotsu has become a pair of huge, heavily-curved, black Chinese scimitars with silver edges. The hilt and cross guards of each are still the same as they were in Katen Kyōkotsu's sealed-form, but they now sport long red tassels dangling from the end. Shikai Special Ability: The power of Katen Kyōkotsu is to "make children's games real". The Zanpakutō makes the rules and anyone who steps within the boundaries of its spiritual energy is forced to play by those rules, including Shunsui himself. According to Shunsui, "if you win you live, if you lose you die". * Bushō Koma (不精独楽, Lazy Spinning Top): This technique causes tornado winds to flow from Katen Kyōkotsu to envelope the target. This move originally gave the impression that Shunsui's Zanpakutō was wind-based. However, this too is a game. In this case, it is a spinning top game. * Takaoni (嶄鬼, Mountain Demon): This move was also used in Shunsui's battle with Starrk, but Starrk's attack hid the nature of the attack.However, Shunsui later explains that with this "game" whoever is higher up "wins." * Irooni (艶鬼, Colorful Demon): This is a color-based game where you say the name of the color you want to cut with your sword and you cannot cut anything else. If the color that you call does not exist on your body then the damage is minimal, even if normally the attack would inflict a much more severe wound. The opposite is true; by calling out a color you're wearing and attacking, the damage given is proportional to the amount of that color on you. To maximize damage, you have to use a color that maximizes the risks to your person as well as your enemy. For example, by wearing black robes and calling "black," one would inflict massive damage on a enemy if struck even if the actual blow itself was minimal or minor, but the caller would also suffer serious damage if he/she is struck by the enemy in return. Shunsui using Kageoni * Kageoni (影鬼, Shadow Demon): The rule of this game is that whoever steps on a shadow "loses." The game itself allows competitors to manipulate shadows to their advantage. For example, Shunsui has demonstrated the ability to hide himself in shadows by using this technique, and he can also control the shadows and use them to attack an opponent by attacking the shadow they are currently standing upon.
Subject: Къщата на Kyoraku
Sat Nov 14, 2009 8:12 am
Kyoraku влезе заключи вратата,легна на леглото и заспа.
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Укитаке Джуширо
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Skill-ове на героя
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Master Swordsmanship Specialist: While in battle when he is in unison with Shunsui, their abilities compliment each other as they work phenomenally well together. Their power is unrivaled by anyone who came before them or anyone since.[53] While hating the concept of having to engage in a fight, Ukitake is presumably one of the most proficient swordsmen in all of the Soul Society, as demonstrated from his ability to hold his own against Yamamoto.[54] The unique shape of his sword and it's corresponding abilities make his form of fighting unconventional amongst the Shinigami forces, but shows the skill of his abilities in this art.[55] Flash Steps Master: He is masterful in the art of Flash Steps as a captain. He is able to gain sufficient ground when trying to put distance between himself and General Yamamoto when being chased through Soul Society.[56] Immense Spiritual Power: As one of the strongest and oldest Captains in the Gotei 13, it is safe to assume that Ukitake has tremendous spiritual power. He is not overwhelmed by the spiritual pressure of General Yamamoto as most people would be in the situation.[57] Enhanced Durability: Ukitake has shown himself able to hold his ground in battle. He was able to remain relatively unscathed despite taking devastating attacks from General Yamamoto, whose Zanpakutō is the most devastating in all of Soul Society in terms of destructive power.[58] He has also shown to effortlessly block Lilynette's Cero with his bare hand, even though he himself admits it was not even of Gillian-level power.[59] Kidō Master: As a captain, Ukitake is shown to have above-average knowledge of Kidō, as displayed when he assists in the resealing of the Jōkaishō.[60] He also aids in the opening of the Senkaimon. He is able to easily create a small shield on his arm when Lilynette attacks him.[61] Zanpakutō Sōgyo no Kotowari redirects here. For the manifested spirit that appears in the Zanpakutō Unknown Tales arc see Sōgyo no Kotowari (spirit). Sōgyo no Kotowari (双魚理, Truth of Pisces): Ukitake's Zanpakutō resembles an average katana with a rectangular bronze cross guard and dark red handle. Ukitake using his Shikai * Shikai: Its Shikai command is "All Waves, Rise now and Become my Shield, Lightning, Strike now and Become my Blade" (波悉く我が盾となれ雷悉く我が刃となれ, nami kotogotoku waga tate to nare, ikazuchi kotogotoku waga yaiba to nare). Once he completes the incantation, he grasps the single blade with two hands. The blade then transforms slowly and begins to form two blades, as the blades peel apart, a large red rope-like chain at the base of the hilt lengthens and silver metal square charms attached to the chain begin to fall until all five present themselves. The blade is now somewhat thinner than the normal Zanpakutō and the cross guard now extends up the blade for about 15 cm. Up 25 cm from where the cross guard is, there is a 45 degree cut on the inside of the blade where a second blade is jutting back down and parallel to the main blade. With the edge of the blade facing inward instead of outward, the blade looks very artistic and rather difficult to handle, only further proving just how skilled a swordsman Ukitake must be to have mastered such a uniquely designed weapon.[62] Sōgyo no Kotowari's Special Ability. Shikai Special Ability: Sōgyo no Kotowari is able to absorb an opponent's energy attacks through the left sword and directs the attack through the connecting rope where the five charms on the rope accelerate the attack faster than it was originally fired and reverses its original course firing the same attack from the right sword, making it much more difficult for the opponent to dodge. The entire process happens so fast that the attack looks as if it originally came from Sōgyo no Kotowari.[63] * Bankai: Not Yet Revealed edit Appearance In Other Media In the Bleach games Bleach: Shattered Blade, Bleach: The Blade of Fate, Bleach: Dark Souls, Bleach: Blade Battlers 2nd, Bleach: Heat the Soul 4, and Bleach: Heat the Soul 6, Ukitake's Zanpakutō attacks using water and electricity. It is seen making orbs of water and shooting out streams of water from those orbs. These orbs can be made into a certain formation and another skill is to make a puddle of water in the ground as a trap, when the opponent steps upon the puddle, spears of water and thunder pierces through the enemy. It also creates crashing waves or tornadoes of water that either protect Ukitake from attacks or engulf a target. Another ability is to create a cube of water to imprison a target. In terms of lighting, it can shoot fast bolts at a target, create a powerful shockwave, or send a serge through the ground to a target. The lightning can also be used in combination with Ukitake's speed to surround him and perform a powerful tackling attack. In both Bleach DS games, Bleach: The Blade of Fate and Bleach: Dark Souls, Ukitake is able to perform a special move together with Shunsui Kyōraku, when they are in a team. The attack is called Daifuhabanrai. It combines a hurricane-like, green wind-attack, performed by Kyōraku, and lightning in form of several ball-lightnings, which form diamonds, performed by Ukitake. This is notable in that in both games, it is the only such 'team attack' possible. edit Trivia * His Zanpakutō and Shunsui Kyōraku's Zanpakutō have the longest release commands as of yet. Word-for-word, Ukitake's is the longer of the two.
Subject: Re: Къщата на Kyoraku
Sat Nov 14, 2009 10:00 am
Джуширо влезе през един от прозорците и извика:
-Киоурако?!
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Power & Abilities Kyōraku's Battle Data, clockwise. Top: Offense (90), Top Right: Defense (90), Bottom Right: Agility (90), Bottom: Kidō (100), Bottom Left: Intelligence (90), Top Left: Physical Stamina (70). Total: 530/600. Master Swordsmanship Specialist: While in battle when he is in unison with Ukitake, their abilities compliment each other as they work phenomenally well together. Their power is unrivaled by anyone who came before them or anyone since.[70]While hating the concept of having to engage in a fight, Kyōraku is presumably one of the most proficient swordsmen in all of Soul Society. He is a highly adaptable combatant as his two swords have allowed him to become ambidextrous, meaning that he is able to switch hands between the two swords. Kyōraku also swings with more strength in his left hand then his right. However, he can easily switch or balance the strength between his two hands, much to the surprise of his opponent. Kyōraku maintains that he only uses his short sword in situations where his katana is too difficult to use. He claims that he does not use them together on a regular basis. The best example of Shunsui's prowess is shown from his ability to fight on even grounds with Starrk, the 1st Espada, with only his sealed Zanpakutō while other captain-level Shinigami have been seen requiring at least their Shikai against an Espada. Shunsui's fighting style involves evasion and attacking an opponent either in the front or back using the element of surprise to overwhelm them. Kidō Master: While not his preferred style of combat, Shunsui has high prowess in Kidō combat. During his battle against Chad, he was able to effortlessly launch his opponent several yards away with a seemingly small blast from his finger similarly to Hadō spell #1. Flash Steps Master: He is masterful in the art of Flash Steps as a captain. He notably makes a massive leap in Flash Steps within mere moments to remove Nanao from the battlefield and return almost instantly, commended even by Yamamoto prior to battle. Shunsui's skill is proficient enough for him to effortlessly dodge Starrk's attacks without mussing his hat or Kimono. Master Strategist & Tactician: Despite his laid back attitude, Shunsui has repeatedly shown himself to be a perceptive and insightful man. According to Yamamoto, even when he was younger Shunsui has always had an eye for seeing the truth character of anyone he meets. Shunsui easily saw through Kurotsuchi's attempt to hide being used by the Bounts. He was also one of the few people to suspect Aizen was hiding something.[80] In battle, Shunsui has proven to be very adept at noticing and understanding details in an opponent's skills or attack patterns. During his battle against Chad, he quickly determined the basics behind Chad's Reiryoku blasts, warning him about the kinds of techniques, and even explaining that his energy blasts would eventually use up his life energy. Immense Spiritual Power: As a Captain and one of the strongest and oldest Captains in the Gotei 13 as such Kyōraku has tremendous spiritual power. He is not overwhelmed by the Spiritual Pressure of General Yamamoto as most people would be in such a situation. His strength is shown even further as he was able to singlehandedly defeat Coyote Starrk, the Primera Espada, with only the use of his shikai. Enhanced Durability: Shunsui has the ability to survive seemingly unscathed from devastating attacks after taking on General Yamamoto, whose Zanpakutō is the most devastating in all of Soul Society in terms of destructive power. He was also able to withstand a cero at point blank range from Starrk, the Primera Espada, in his released form without any noticeable injuries. Zanpakutō Katen Kyōkotsu redirects here. For the manifested spirit that appears in the Zanpakutō Unknown Tales arc see Katen Kyōkotsu (spirit). Shunsui with his sealed zanpakutō Katen Kyōkotsu (花天狂骨; Flower Heaven, Crazy Bone): His Zanpakutō is unique in that it exists as two completely separate swords, existing as a daisho sword pair, consisting of a katana and a wakizashi. Their cross guards are rectangles, with the corners cut off, decorated by a pattern of cherry petals and lines, and each sports a dark-blue handle. He keeps them sheathed through his waist tie at his left side; although, during battle, the swords have been shown to be placed on both sides of his sash. Like other Zanpakutō, Katen Kyōkotsu has a personality of its own. However, unlike other Zanpakutō, this personality shines through in battle and prevents Shunsui from fighting with his full powers until Katen Kyōkotsu is in the mood for it. Because of this Shunsui does not like to "play" with it. Shunsui's Shikai * Shikai: Its Shikai command is "Flower Wind Rage and Flower God Roar, Heavenly Wind Rage and Heavenly Demon Sneer" (花風紊れて花神啼き天風紊れて天魔嗤う, hana kaze midarete, kashin naki, tenpū midarete, tenma warau). Kyōraku sets the two blades against each other in a cross, then pulls before uttering the poem-like command. When the flash clears, Katen Kyōkotsu has become a pair of huge, heavily-curved, black Chinese scimitars with silver edges. The hilt and cross guards of each are still the same as they were in Katen Kyōkotsu's sealed-form, but they now sport long red tassels dangling from the end. Shikai Special Ability: The power of Katen Kyōkotsu is to "make children's games real". The Zanpakutō makes the rules and anyone who steps within the boundaries of its spiritual energy is forced to play by those rules, including Shunsui himself. According to Shunsui, "if you win you live, if you lose you die". * Bushō Koma (不精独楽, Lazy Spinning Top): This technique causes tornado winds to flow from Katen Kyōkotsu to envelope the target. This move originally gave the impression that Shunsui's Zanpakutō was wind-based. However, this too is a game. In this case, it is a spinning top game. * Takaoni (嶄鬼, Mountain Demon): This move was also used in Shunsui's battle with Starrk, but Starrk's attack hid the nature of the attack.However, Shunsui later explains that with this "game" whoever is higher up "wins." * Irooni (艶鬼, Colorful Demon): This is a color-based game where you say the name of the color you want to cut with your sword and you cannot cut anything else. If the color that you call does not exist on your body then the damage is minimal, even if normally the attack would inflict a much more severe wound. The opposite is true; by calling out a color you're wearing and attacking, the damage given is proportional to the amount of that color on you. To maximize damage, you have to use a color that maximizes the risks to your person as well as your enemy. For example, by wearing black robes and calling "black," one would inflict massive damage on a enemy if struck even if the actual blow itself was minimal or minor, but the caller would also suffer serious damage if he/she is struck by the enemy in return. Shunsui using Kageoni * Kageoni (影鬼, Shadow Demon): The rule of this game is that whoever steps on a shadow "loses." The game itself allows competitors to manipulate shadows to their advantage. For example, Shunsui has demonstrated the ability to hide himself in shadows by using this technique, and he can also control the shadows and use them to attack an opponent by attacking the shadow they are currently standing upon.
Subject: Re: Къщата на Kyoraku
Sat Nov 14, 2009 10:00 am
Kyoraku с едно око го погледна и каза:
-Да ? - Ох Укитаке-сан.
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Укитаке Джуширо
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Skill-ове на героя
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Master Swordsmanship Specialist: While in battle when he is in unison with Shunsui, their abilities compliment each other as they work phenomenally well together. Their power is unrivaled by anyone who came before them or anyone since.[53] While hating the concept of having to engage in a fight, Ukitake is presumably one of the most proficient swordsmen in all of the Soul Society, as demonstrated from his ability to hold his own against Yamamoto.[54] The unique shape of his sword and it's corresponding abilities make his form of fighting unconventional amongst the Shinigami forces, but shows the skill of his abilities in this art.[55] Flash Steps Master: He is masterful in the art of Flash Steps as a captain. He is able to gain sufficient ground when trying to put distance between himself and General Yamamoto when being chased through Soul Society.[56] Immense Spiritual Power: As one of the strongest and oldest Captains in the Gotei 13, it is safe to assume that Ukitake has tremendous spiritual power. He is not overwhelmed by the spiritual pressure of General Yamamoto as most people would be in the situation.[57] Enhanced Durability: Ukitake has shown himself able to hold his ground in battle. He was able to remain relatively unscathed despite taking devastating attacks from General Yamamoto, whose Zanpakutō is the most devastating in all of Soul Society in terms of destructive power.[58] He has also shown to effortlessly block Lilynette's Cero with his bare hand, even though he himself admits it was not even of Gillian-level power.[59] Kidō Master: As a captain, Ukitake is shown to have above-average knowledge of Kidō, as displayed when he assists in the resealing of the Jōkaishō.[60] He also aids in the opening of the Senkaimon. He is able to easily create a small shield on his arm when Lilynette attacks him.[61] Zanpakutō Sōgyo no Kotowari redirects here. For the manifested spirit that appears in the Zanpakutō Unknown Tales arc see Sōgyo no Kotowari (spirit). Sōgyo no Kotowari (双魚理, Truth of Pisces): Ukitake's Zanpakutō resembles an average katana with a rectangular bronze cross guard and dark red handle. Ukitake using his Shikai * Shikai: Its Shikai command is "All Waves, Rise now and Become my Shield, Lightning, Strike now and Become my Blade" (波悉く我が盾となれ雷悉く我が刃となれ, nami kotogotoku waga tate to nare, ikazuchi kotogotoku waga yaiba to nare). Once he completes the incantation, he grasps the single blade with two hands. The blade then transforms slowly and begins to form two blades, as the blades peel apart, a large red rope-like chain at the base of the hilt lengthens and silver metal square charms attached to the chain begin to fall until all five present themselves. The blade is now somewhat thinner than the normal Zanpakutō and the cross guard now extends up the blade for about 15 cm. Up 25 cm from where the cross guard is, there is a 45 degree cut on the inside of the blade where a second blade is jutting back down and parallel to the main blade. With the edge of the blade facing inward instead of outward, the blade looks very artistic and rather difficult to handle, only further proving just how skilled a swordsman Ukitake must be to have mastered such a uniquely designed weapon.[62] Sōgyo no Kotowari's Special Ability. Shikai Special Ability: Sōgyo no Kotowari is able to absorb an opponent's energy attacks through the left sword and directs the attack through the connecting rope where the five charms on the rope accelerate the attack faster than it was originally fired and reverses its original course firing the same attack from the right sword, making it much more difficult for the opponent to dodge. The entire process happens so fast that the attack looks as if it originally came from Sōgyo no Kotowari.[63] * Bankai: Not Yet Revealed edit Appearance In Other Media In the Bleach games Bleach: Shattered Blade, Bleach: The Blade of Fate, Bleach: Dark Souls, Bleach: Blade Battlers 2nd, Bleach: Heat the Soul 4, and Bleach: Heat the Soul 6, Ukitake's Zanpakutō attacks using water and electricity. It is seen making orbs of water and shooting out streams of water from those orbs. These orbs can be made into a certain formation and another skill is to make a puddle of water in the ground as a trap, when the opponent steps upon the puddle, spears of water and thunder pierces through the enemy. It also creates crashing waves or tornadoes of water that either protect Ukitake from attacks or engulf a target. Another ability is to create a cube of water to imprison a target. In terms of lighting, it can shoot fast bolts at a target, create a powerful shockwave, or send a serge through the ground to a target. The lightning can also be used in combination with Ukitake's speed to surround him and perform a powerful tackling attack. In both Bleach DS games, Bleach: The Blade of Fate and Bleach: Dark Souls, Ukitake is able to perform a special move together with Shunsui Kyōraku, when they are in a team. The attack is called Daifuhabanrai. It combines a hurricane-like, green wind-attack, performed by Kyōraku, and lightning in form of several ball-lightnings, which form diamonds, performed by Ukitake. This is notable in that in both games, it is the only such 'team attack' possible. edit Trivia * His Zanpakutō and Shunsui Kyōraku's Zanpakutō have the longest release commands as of yet. Word-for-word, Ukitake's is the longer of the two.
Subject: Re: Къщата на Kyoraku
Sat Nov 14, 2009 10:01 am
-Нямаме време трябва да вървим!Каза Джуширо.
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Power & Abilities Kyōraku's Battle Data, clockwise. Top: Offense (90), Top Right: Defense (90), Bottom Right: Agility (90), Bottom: Kidō (100), Bottom Left: Intelligence (90), Top Left: Physical Stamina (70). Total: 530/600. Master Swordsmanship Specialist: While in battle when he is in unison with Ukitake, their abilities compliment each other as they work phenomenally well together. Their power is unrivaled by anyone who came before them or anyone since.[70]While hating the concept of having to engage in a fight, Kyōraku is presumably one of the most proficient swordsmen in all of Soul Society. He is a highly adaptable combatant as his two swords have allowed him to become ambidextrous, meaning that he is able to switch hands between the two swords. Kyōraku also swings with more strength in his left hand then his right. However, he can easily switch or balance the strength between his two hands, much to the surprise of his opponent. Kyōraku maintains that he only uses his short sword in situations where his katana is too difficult to use. He claims that he does not use them together on a regular basis. The best example of Shunsui's prowess is shown from his ability to fight on even grounds with Starrk, the 1st Espada, with only his sealed Zanpakutō while other captain-level Shinigami have been seen requiring at least their Shikai against an Espada. Shunsui's fighting style involves evasion and attacking an opponent either in the front or back using the element of surprise to overwhelm them. Kidō Master: While not his preferred style of combat, Shunsui has high prowess in Kidō combat. During his battle against Chad, he was able to effortlessly launch his opponent several yards away with a seemingly small blast from his finger similarly to Hadō spell #1. Flash Steps Master: He is masterful in the art of Flash Steps as a captain. He notably makes a massive leap in Flash Steps within mere moments to remove Nanao from the battlefield and return almost instantly, commended even by Yamamoto prior to battle. Shunsui's skill is proficient enough for him to effortlessly dodge Starrk's attacks without mussing his hat or Kimono. Master Strategist & Tactician: Despite his laid back attitude, Shunsui has repeatedly shown himself to be a perceptive and insightful man. According to Yamamoto, even when he was younger Shunsui has always had an eye for seeing the truth character of anyone he meets. Shunsui easily saw through Kurotsuchi's attempt to hide being used by the Bounts. He was also one of the few people to suspect Aizen was hiding something.[80] In battle, Shunsui has proven to be very adept at noticing and understanding details in an opponent's skills or attack patterns. During his battle against Chad, he quickly determined the basics behind Chad's Reiryoku blasts, warning him about the kinds of techniques, and even explaining that his energy blasts would eventually use up his life energy. Immense Spiritual Power: As a Captain and one of the strongest and oldest Captains in the Gotei 13 as such Kyōraku has tremendous spiritual power. He is not overwhelmed by the Spiritual Pressure of General Yamamoto as most people would be in such a situation. His strength is shown even further as he was able to singlehandedly defeat Coyote Starrk, the Primera Espada, with only the use of his shikai. Enhanced Durability: Shunsui has the ability to survive seemingly unscathed from devastating attacks after taking on General Yamamoto, whose Zanpakutō is the most devastating in all of Soul Society in terms of destructive power. He was also able to withstand a cero at point blank range from Starrk, the Primera Espada, in his released form without any noticeable injuries. Zanpakutō Katen Kyōkotsu redirects here. For the manifested spirit that appears in the Zanpakutō Unknown Tales arc see Katen Kyōkotsu (spirit). Shunsui with his sealed zanpakutō Katen Kyōkotsu (花天狂骨; Flower Heaven, Crazy Bone): His Zanpakutō is unique in that it exists as two completely separate swords, existing as a daisho sword pair, consisting of a katana and a wakizashi. Their cross guards are rectangles, with the corners cut off, decorated by a pattern of cherry petals and lines, and each sports a dark-blue handle. He keeps them sheathed through his waist tie at his left side; although, during battle, the swords have been shown to be placed on both sides of his sash. Like other Zanpakutō, Katen Kyōkotsu has a personality of its own. However, unlike other Zanpakutō, this personality shines through in battle and prevents Shunsui from fighting with his full powers until Katen Kyōkotsu is in the mood for it. Because of this Shunsui does not like to "play" with it. Shunsui's Shikai * Shikai: Its Shikai command is "Flower Wind Rage and Flower God Roar, Heavenly Wind Rage and Heavenly Demon Sneer" (花風紊れて花神啼き天風紊れて天魔嗤う, hana kaze midarete, kashin naki, tenpū midarete, tenma warau). Kyōraku sets the two blades against each other in a cross, then pulls before uttering the poem-like command. When the flash clears, Katen Kyōkotsu has become a pair of huge, heavily-curved, black Chinese scimitars with silver edges. The hilt and cross guards of each are still the same as they were in Katen Kyōkotsu's sealed-form, but they now sport long red tassels dangling from the end. Shikai Special Ability: The power of Katen Kyōkotsu is to "make children's games real". The Zanpakutō makes the rules and anyone who steps within the boundaries of its spiritual energy is forced to play by those rules, including Shunsui himself. According to Shunsui, "if you win you live, if you lose you die". * Bushō Koma (不精独楽, Lazy Spinning Top): This technique causes tornado winds to flow from Katen Kyōkotsu to envelope the target. This move originally gave the impression that Shunsui's Zanpakutō was wind-based. However, this too is a game. In this case, it is a spinning top game. * Takaoni (嶄鬼, Mountain Demon): This move was also used in Shunsui's battle with Starrk, but Starrk's attack hid the nature of the attack.However, Shunsui later explains that with this "game" whoever is higher up "wins." * Irooni (艶鬼, Colorful Demon): This is a color-based game where you say the name of the color you want to cut with your sword and you cannot cut anything else. If the color that you call does not exist on your body then the damage is minimal, even if normally the attack would inflict a much more severe wound. The opposite is true; by calling out a color you're wearing and attacking, the damage given is proportional to the amount of that color on you. To maximize damage, you have to use a color that maximizes the risks to your person as well as your enemy. For example, by wearing black robes and calling "black," one would inflict massive damage on a enemy if struck even if the actual blow itself was minimal or minor, but the caller would also suffer serious damage if he/she is struck by the enemy in return. Shunsui using Kageoni * Kageoni (影鬼, Shadow Demon): The rule of this game is that whoever steps on a shadow "loses." The game itself allows competitors to manipulate shadows to their advantage. For example, Shunsui has demonstrated the ability to hide himself in shadows by using this technique, and he can also control the shadows and use them to attack an opponent by attacking the shadow they are currently standing upon.
Subject: Re: Къщата на Kyoraku
Sat Nov 14, 2009 10:02 am
Kyoraku го погледна и каза:
-Къде ? Какво е станало ?
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Master Swordsmanship Specialist: While in battle when he is in unison with Shunsui, their abilities compliment each other as they work phenomenally well together. Their power is unrivaled by anyone who came before them or anyone since.[53] While hating the concept of having to engage in a fight, Ukitake is presumably one of the most proficient swordsmen in all of the Soul Society, as demonstrated from his ability to hold his own against Yamamoto.[54] The unique shape of his sword and it's corresponding abilities make his form of fighting unconventional amongst the Shinigami forces, but shows the skill of his abilities in this art.[55] Flash Steps Master: He is masterful in the art of Flash Steps as a captain. He is able to gain sufficient ground when trying to put distance between himself and General Yamamoto when being chased through Soul Society.[56] Immense Spiritual Power: As one of the strongest and oldest Captains in the Gotei 13, it is safe to assume that Ukitake has tremendous spiritual power. He is not overwhelmed by the spiritual pressure of General Yamamoto as most people would be in the situation.[57] Enhanced Durability: Ukitake has shown himself able to hold his ground in battle. He was able to remain relatively unscathed despite taking devastating attacks from General Yamamoto, whose Zanpakutō is the most devastating in all of Soul Society in terms of destructive power.[58] He has also shown to effortlessly block Lilynette's Cero with his bare hand, even though he himself admits it was not even of Gillian-level power.[59] Kidō Master: As a captain, Ukitake is shown to have above-average knowledge of Kidō, as displayed when he assists in the resealing of the Jōkaishō.[60] He also aids in the opening of the Senkaimon. He is able to easily create a small shield on his arm when Lilynette attacks him.[61] Zanpakutō Sōgyo no Kotowari redirects here. For the manifested spirit that appears in the Zanpakutō Unknown Tales arc see Sōgyo no Kotowari (spirit). Sōgyo no Kotowari (双魚理, Truth of Pisces): Ukitake's Zanpakutō resembles an average katana with a rectangular bronze cross guard and dark red handle. Ukitake using his Shikai * Shikai: Its Shikai command is "All Waves, Rise now and Become my Shield, Lightning, Strike now and Become my Blade" (波悉く我が盾となれ雷悉く我が刃となれ, nami kotogotoku waga tate to nare, ikazuchi kotogotoku waga yaiba to nare). Once he completes the incantation, he grasps the single blade with two hands. The blade then transforms slowly and begins to form two blades, as the blades peel apart, a large red rope-like chain at the base of the hilt lengthens and silver metal square charms attached to the chain begin to fall until all five present themselves. The blade is now somewhat thinner than the normal Zanpakutō and the cross guard now extends up the blade for about 15 cm. Up 25 cm from where the cross guard is, there is a 45 degree cut on the inside of the blade where a second blade is jutting back down and parallel to the main blade. With the edge of the blade facing inward instead of outward, the blade looks very artistic and rather difficult to handle, only further proving just how skilled a swordsman Ukitake must be to have mastered such a uniquely designed weapon.[62] Sōgyo no Kotowari's Special Ability. Shikai Special Ability: Sōgyo no Kotowari is able to absorb an opponent's energy attacks through the left sword and directs the attack through the connecting rope where the five charms on the rope accelerate the attack faster than it was originally fired and reverses its original course firing the same attack from the right sword, making it much more difficult for the opponent to dodge. The entire process happens so fast that the attack looks as if it originally came from Sōgyo no Kotowari.[63] * Bankai: Not Yet Revealed edit Appearance In Other Media In the Bleach games Bleach: Shattered Blade, Bleach: The Blade of Fate, Bleach: Dark Souls, Bleach: Blade Battlers 2nd, Bleach: Heat the Soul 4, and Bleach: Heat the Soul 6, Ukitake's Zanpakutō attacks using water and electricity. It is seen making orbs of water and shooting out streams of water from those orbs. These orbs can be made into a certain formation and another skill is to make a puddle of water in the ground as a trap, when the opponent steps upon the puddle, spears of water and thunder pierces through the enemy. It also creates crashing waves or tornadoes of water that either protect Ukitake from attacks or engulf a target. Another ability is to create a cube of water to imprison a target. In terms of lighting, it can shoot fast bolts at a target, create a powerful shockwave, or send a serge through the ground to a target. The lightning can also be used in combination with Ukitake's speed to surround him and perform a powerful tackling attack. In both Bleach DS games, Bleach: The Blade of Fate and Bleach: Dark Souls, Ukitake is able to perform a special move together with Shunsui Kyōraku, when they are in a team. The attack is called Daifuhabanrai. It combines a hurricane-like, green wind-attack, performed by Kyōraku, and lightning in form of several ball-lightnings, which form diamonds, performed by Ukitake. This is notable in that in both games, it is the only such 'team attack' possible. edit Trivia * His Zanpakutō and Shunsui Kyōraku's Zanpakutō have the longest release commands as of yet. Word-for-word, Ukitake's is the longer of the two.
Subject: Re: Къщата на Kyoraku
Sat Nov 14, 2009 10:03 am
Укитаке хвана Шунсуй и 2 мата изчезнаха с думите:
-Няма време за това!
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